

Delete the -> it marks the end of the commont, and the /items ends the whole block of code for all the items in the game.


Replies: 2 Views: 1,331 Rating0 / 5 Last Post By. Release 7DTD Modified Assembly A20.7 b1 Stable - Debug and Creative Mode. IMHO they quite exagerate Saying that "placig prebuilt structures on the ground" is creative. Forum Actions: View this forums RSS feed Forum Statistics. what I mean is you would just click what you want crafted and instead of resources in crafting it, it automatically just places the item in your inventory, havent you ever played games that have a free build mode, where you arent required to have resources and the item is infinitely available to be created Then some of the F buttons will pop up the menu. If I remember correctly you open the Console and type CM. If you really mean "without resources" how is the game going to guess what you are trying to build for example a house of? wood? iron? concrete? that is why you "summon" resources and get creative. (This is not the same as creating/altering a building within the game). You would need to use a prefab editor to chage the state of lights that have no power source. Game Version - 20.5 B2 DM/CM Make sure to replace the file in Steamsteamappscommon7 Days To Die. Lights in the creative menu, their default state is unpowered. If you mean with free resources - you can get all resources through a menu. I decided to do it myself according to Sqeegie instructions. If enabled, players will be able to select and place any item available from the Creative Menu.
